Experience
Intern and later Junior Artist (2016) :
SYBO Games
Sybo games is a mobile game developer, best known for developing the worldwide mobile success Subways Surfers. I primarily developed marketing graphics for web usages, but
I also got to develop character concepts, character costume variations, gameplay specific props for both Subway Surfers and Blades of Brim. I also developed concepts for weapons, built them in 3D, textured it and implemented them in engine.
Companies which I freelanced on different project for - either within game development or animation (2016-2017) :
Triband
Lohika
Nørlum
Sun Creature
Copenhagen Bombay
Background painter (2019-2020) :
Tideshell Studio
Tideshell were developing a point-and-click adventure game called The Tideshell Keeper. I helped drawing and painting the backgrounds of the different scenes, as well as other design work.
I joined their team during my summer vacation, as I was studying for my masters degree. After the summer vacation my internship semester with them started.
Artist/Principal Artist (2020-2023):
Northplay
At Northplay I worked on client projects and ongoing updates for said projects. I have helped publish and update Northplay’s own IP games such as Fly TOGETHER! and Headland.
Project Consultant within Digital Games (2023-2024):
Producentforeningen / Vision Denmark
I worked with project consultancy work within the digital game development business. It would range from political work to have games recognized as culturally significant, to knowledge sharing and community events - such as SpilBar. I have also helped arrange and execute Copenhagen MatchUp 2024.
Education
2012-2016 BA in Computer Graphics Art from The Animation Workshop, Viborg.
2018-2020 MA in Visual Game and Design from The Royal Danish Conservatory of Arts, Architecture, Conservation and Design (KADK), Copenhagen.
Skills
Digital Art Oriented: Photoshop, Illustrator, Visual communication, Concepting
Engine Oriented: Unity, Godot
Development Oriented: Git, Trello